>100 Views
December 11, 25
スライド概要
In Japan, handwriting practice is an important part of education and often involves repeatedly writing the same character, which can become monotonous and reduce motivation. We propose a melody-based handwriting system that maps pen strokes to pitches and stops playback when the stroke leaves a predefined spatial gate, providing spatially-contingent auditory feedback that encourages accurate tracing while maintaining engagement. We implemented a browser-native, low-latency prototype that synchronizes visual input and audio in real time. In a controlled experiment comparing continuous feedback, restricted feedback (proposed), and no feedback, the proposed method led to slower, more attentive writing and a higher proportion of strokes within the designated range, indicating improved precision.
明治大学 総合数理学部 先端メディアサイエンス学科 中村聡史研究室
ACM Multimedia Asia 2025 (MMAsia 2025) Kuala Lumpur, Malaysia December 11, 2025 Don’t Break the Melody: Encouraging Accurate Handwriting Practice with Sound Feedback Reo Hatogai, Sayuri Matsuda, Kento Watanbe, Satoshi Nakamura (Meiji University) Akiyuki Kake (Wacom)
Melody-Based Handwriting System A handwriting system that generates melodies from pen strokes and mutes sound when tracing deviates. QR code of our system 1
Core Ideas of Our Approach 1. Proposed a melody-based handwriting system • Encourages accurate tracing while maintaining enjoyment 2. Conducted a controlled experiment comparing 3 auditory feedback conditions • Our method led to slower and more precise handwriting 3. Implementation of a real-time multimodal prototype • Browser-native and low-latency system 2
Background In Japan, one of the most common strategies for memorizing characters is to write them repeatedly. Problem: Tends to be monotonous and tedious, reducing motivation. 3
Enhance Motivation for Handwriting Practice Amplifying the sound of writing supports sustained engagement in handwriting tasks [Kim+ 2012] However, Existing solutions typically focus on individual pen strokes but often miss the "fun" factor Purpose: Encourage careful handwriting while maintaining engagement [Kim+ 2012] Junghyun Kim, Tomoko Hashida, Tomoko Ohtani, and Takeshi Naemura. 2012. Effects of auditory feedback for augmenting the act of writing. AH’12:Proceedings of the 3rd Augmented Human International Conference 13 (2012), 1–4. 4
Proposed Method Handwriting practice system that generates melodies in real time based on pen trajectories. Spatial Gate: Sound plays only while the stroke stays within the threshold of the model stroke. Major Pentatonic Scale: Pleasant melodies regardless of stroke direction. Character practice screen Melody design in the canvas 5
Experiment 1: No sound vs Sound • To examine whether presenting sound during handwriting practice is associated with higher enjoyment and increase practice attempts. • N=26 (between subjects) ーMelody condition (unrestricted) ーNo melody condition 6
Experiment 1: Procedure • 16 Sanskrit characters unfamiliar to Japanese participants • Participants practiced all 16 characters for three days, completing at least three repetitions of each character per day, with additional practice allowed. • (Minimum: 16 𝑐ℎ𝑎𝑟𝑎𝑐𝑡𝑒𝑟𝑠 × 3 𝑟𝑒𝑝𝑒𝑡𝑖𝑡𝑖𝑜𝑛𝑠 × 3 𝑑𝑎𝑦𝑠) • Collected a single-item enjoyment rating on a 5-point Likert scale 16 Sanskrit Characters 7
Experiment 1: Results Higher enjoyment ratings were associated with more practice attempts in the melody condition. Relationship between total practice attempts and enjoyment 8
Experiment 1: Discussion Melody increased enjoyment and voluntary practice. However, sound played anywhere on the canvas, risking participants to play with the audio instead of practicing handwriting. We introduced a restricted playback design that links sound continuity to accurate tracing. We verify this restricted playback design in Experiment 2. 9
Experiment 2: No vs Sound vs Proposed • Same 16 Sanskrit characters with Experiment 1 • N=36 (between subjects) • Comparative Methods ーBaseline group (no sound feedback) ーSound group (continuous sound feedback) ーRestricted sound group (proposed method) 10
Experiment 2: Procedure • Participants practiced 16 Sanskrit characters 5 times each, using the assigned feedback condition. • After a 5-minute break, they performed a test without auditory feedback or tracing models. Test page • Wrote all characters 3 times each 11
Experiment 2: Results (Practice phase) Average tracing speed (ms/px) Examined audio feedback influence in tracing speed Slower in the restricted sound group Baseline Sound Restricted Tracing speed per pixel (ms) for each group 12
Experiment 2: Results (Practice phase) Pixels Evaluated deviation from the model No difference Baseline Sound Restricted Mean Euclidean distance by group 13
Experiment 2: Results (Test phase) Writing speed (ms/px) Examined whether practice feedback influenced silent writing speed No significant differences Baseline Sound Restricted Writing speed in the test phase 14
Experiment 2: Discussion • Restricted sound group traced slower • Participants attempted to avoid breaking the melody Spatially-contingent auditory feedback encourages more deliberate handwriting • No difference in writing speed in the test phase • May have restored participants’ habitual writing pace 15
General Discussion Melody-based feedback can enhance engagement and encourage more attentive handwriting. However, further refinement is needed for sustained accuracy gains. 16
Future Work • Similarity analysis was not possible • The size of handwritten characters varied among participants • Implement smoother audio transitions to improve feedback continuity • Deploy the system in classroom environments for non-native learners of Japanese 17
Summary Background: Repetitive character practice is tedious Purpose: Encourage careful handwriting and maintain engagement Method: Handwriting practice system that generates melodies in real time based on pen trajectories Results: Tracing speed was slower in the restricted sound group Future Work: Use normalized spatial metrics 18